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Project W.A.S.P

"Weaponized Aerial Scout Prototype". My interpretation of Feng Zhu's concept in which I made some design changes. Model is medium poly and was created entirely in Maya. I also created a high res that had all the panel lines modeled in, that I then baked on in Substance Painter. Renders were done with Unreal Engine. The overall colour scheme was heavily influenced by Pacific Rim's Gypsy Danger as I am a big fan of the movie. I would've liked to improve the texturing but I had to call it quits on this one and move on to another project.

WASP Turntable

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Three Quarter

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Front Full

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Close - up

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Gun

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Three Quarter Back

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Spine

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Bottom

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Front Close-up

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WASP

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Canopy

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Base Mesh Clay Render

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Base Mesh Wire frame

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Base Mesh Clay Render 2

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Concept Art from Feng Zhu Design. All credit to owner.